AI pre-visualisation for agency teams

See the route before you make the work.

The Route Room turns decks, scripts, assets and early creative thinking into visible pre-production routes — pitch films, product-motion tests, animatics and social angle boards — before budget, board or client commitment.

AI does not replace the room. It gives the room something to see.

The agency problem

The idea is good. The room can’t see it yet.

Decks, sketches and references only go so far. The Route Room helps agency teams make campaign routes visible early enough to compare, shape, pitch, test or kill them before expensive production begins.

Motion tests

Static assets can move before production starts.

Airfix, Lego Display and Zonky show how product images, packaging and brand material can become motion routes for client review before production commitment.

Not final ads. Moving proof for the route.

  1. Start with existing product, packaging, render or brand material.
  2. Find the motion route inside the asset.
  3. Give the agency a moving reference the client can react to.

Main proof

From impossible brief to visible routes.

Bloom Wash is a fictional everyday-product brief built to show the pre-vis job: take contradictory client notes, let the agency keep its thinking, and make three usable routes visible.

  1. Make clean feel emotional, but still prove it works.
  2. Premium, but obviously affordable.
  3. Scientific, but not like science.
  4. More Gen Z. Younger, ideally.
  5. Own freshness without saying fresh.
  6. Routes by tomorrow.
Pitch it

Fresh Start

A route film for the emotional world: morning light, fabric, reset, care the room can feel.

Prove it

Stain Proof

A product-motion test: capsule, fabric, stain, performance made visible without a lab coat.

Test it

Life Happens

A social angle board: muddy dog, school shirt, coffee spill, first-flat laundry chaos.

Outputs

Built to decide, not to pretend it’s finished.

Pre-vis is not a cheap finished ad. It is a visual decision layer between the brief and production.

01Brief
02Visible route
03Decision
04Production

Pitch films

Short route films that make a campaign idea feel real before production.

Product-motion tests

Pack, object, texture and motion studies that show how a product could behave on screen. Watch motion tests →

Animatics

Story, rhythm and scene logic before a shoot, edit or animation budget exists.

Social angle boards

One route broken into testable hooks, formats and visual directions.

Treatment support

Moving references, style frames and visual worlds for stronger creative treatments.

Decision packs

Side-by-side route previews for pitch, board or client conversations.

Routes made visible

The movies stay. The frame changes.

Existing films and motion studies are now shown as proof of visible routes: mood, product world, character direction, social energy and treatment logic before a final campaign is committed.

Mood film

Premium atmosphere

Input: product world and tone. Output: visible mood route.

Social route

Retail character

Input: character energy. Output: social campaign direction.

Treatment visual

Entertainment world

Input: cinematic reference. Output: motion-world test.

Process

Send what exists.

You do not need a perfect brief. A deck, script, product still, reference link, rough route, or one impossible client sentence is enough to start.

01 Send

Deck, note, script, product still, reference or asset folder.

02 Define

We identify what the room needs to see before it can decide.

03 Pre-vis

We build route films, motion tests, animatics or angle boards.

04 Decide

Your team can pitch, test, budget, develop or kill the route.

Rehook

What brief of yours hasn’t been made visible yet?

Before the budget. Before the board. Before the room kills it.